#include "No7pch.h"
#include "GameObject.h"

void nmspc::GameObject::onEnter()
{
}

void nmspc::GameObject::onInput(const ExMessage& msg)
{
}

void nmspc::GameObject::onUpdate(std::int32_t time_interval)
{
}

void nmspc::GameObject::onDraw()
{
}

void nmspc::GameObject::onExit()
{
}
